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COMP 431 - Artificial Intelligence and Symbolic Programming
Istanbul Bilgi University, Department of Computer Science, 2008-2009 Fall DescriptionThis course introduces computational techniques to account for intelligence. The techniques explored include search algorithms, knowledge representation and logic programming, machine learning and multi-agent systems. These techniques are applied to problems such as games and puzzles, planning problems, constraint satisfaction or optimization problems. PrerequisitesAlthough the course is aimed at general audience, prior experience with some computer programming language is highly recommended. Course Information
ObjectivesThis is an introduction to Artificial Intelligence for undergraduate students. It provides an overview of intelligent agent design where agents perceive their environment and act rationally to fulfill their goals. In addition to fundamental search techniques, students are exposed to first-order logic and use symbollic programming in AI applications. Class sections provide hands on experience on programming aspects of intelligent systems. A student completing this course will be able to:
ResourcesThe book “Artificial Intelligence, a Modern Approach”, by Stuart Russell and Peter Norvig (Prentice Hall), is recommended to all students . Several copies are available at Istanbul Bilgi University’s Dolapdere Library. The textbook also has a website at http://aima.cs.berkeley.edu that provides some sample chapters and a code repository. In addition MIT opencourseware materials at http://ocw.mit.edu/OcwWeb/Electrical-Engineering-and-Computer-Science/6-034Spring-2005/CourseHome/index.htm are highly recommended. Additional online and printed resources will be provided during the course. Weekly outline
AssessmentThe assessment will be based on portfolios developed by every student by carrying out assignments given by the lecturer or chosen through mutual aggreement with the student. You will be given frequent project assignments during the course. The assignments have two purposes. First is to put what you have learned in the lectures or during self study into work and get proficient in applying the techniques you have learned. Second purpose is to demonstrate that you can do these things. Projects should be both submitted in printed form in due time and also you must keep electronic copies until the end of the term. Assignments should be submitted via the online system. Please consult your instructors for details of how to do this. In order to fulfill the two purposes mentioned above, following criteria shall be applied for evaluation of projects:
In addition to project assignments, there will be several quizzes for this course; and grades you take from these exams will provide a double check of your performance. Content and difficulty of quizzes will not be substantially different from the assignments and will not require additional work on your part other than working towards your assignments. Your final grade for the course will be a weighted sum of your grade from projects (60%), and your quizzes average (40%). In order to help you monitor your progress during the course you will be asked to evaluate your overall progress midway through the semester and discuss with your lecturers the ways to improve your performance. At the end of the semester you will be asked to write an overall evaluation and grade your performance on the course. Although your lecturers will have the final say on your grades, these practices are proven to be extremely useful for self-diagnosis of your problems and for taking timely action to improve your performance. This document was translated from LATEX by HEVEA. |
Last Updated : 2008-09-16 16:00:07
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